Doctor Who: Dead Air by James Goss
My rating: 3 of 5 stars
My only major complaint with this story is that given that this story is set in a 60s pirate radio station on a creaky old ship in the middle of a storm, with a monster that eats sound, it's a real shame that they didn't go for much more lush sound design. Admittedly, doing it really properly, complete with licensed period music, would probably have been prohibitively expensive. Still, it seems like a missed opportunity.
That aside, this is quite an enjoyable story. I was rather taken with Layla, the designated companion-surrogate for this adventure, from the moment she casually borrowed the Doctor's sonic screwdriver to butter her toast. The plot is pretty simple, but the tension builds throughout and the story doesn't drag. And while I've heard it opined numerous times that having the Doctor as the first person narrator of a story is a bad idea, Goss pulls it off here, with a little help from a clever framing device.
There are a few things that don't really make sense if you think about them too hard - starting with the idea that the Time Lords would have created a weapon as senselessly indiscriminate as the Hush. But if you don't think about that too hard, this is a nice little ship-under-siege story enlivened by some period color and some clever touches.
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