wshaffer (wshaffer) wrote,
wshaffer
wshaffer

Video Games as Child Development Lab, part n

Played Mass Effect 2 with Younger Nephew today. He seems to be grasping more of the larger storyline, and is also pausing more frequently to make comments about the plot and the characters.

Also, after playing through a mission where he basically double-crossed everyone (partly unintentionally, I think) and was awarded with many Renegade points, he looked thoughtful and said, "I think maybe I want to be nice to *some* people."

Certain types of foreshadowing, however, are lost on him. He cleared out a room, and got to an elevator at the far end. Garrus said something like, "Wow, we're really out in the open here, especially if there's somebody in the elevator." And Shepherd responded with, "Good thing there's plenty of cover around." Younger Nephew had Shepherd stand directly in front of the elevator waiting for it to open, and was astonished when a bunch of krogan poured out and killed him off. "They just came out of nowhere!" he exclaimed. (After a reload, he pushed the elevator button, got into cover, and handily dealt with the hostile forces.)

I still do the code-matching puzzles for him, but he understands how they work well enough that he sometimes tries to help.

This entry was originally posted at https://wshaffer.dreamwidth.org/364942.html. You can comment here or there.
Tags: aunthood, family
Subscribe

  • Post a new comment

    Error

    default userpic

    Your reply will be screened

    When you submit the form an invisible reCAPTCHA check will be performed.
    You must follow the Privacy Policy and Google Terms of use.
  • 0 comments